Kars

= "Don't you wish to conquer the sun? Don't you wish to rule over all? Don't you wish to purge your fears?!" - Kars (カーズ Kāzu) =

How to Obtain
You can obtain this from buying from the shop for 2200 cash.

Summary
Kars is the main antagonist of Part 2, Battle Tendency. Kars is the leader of the Pillar Men, and the designer of the Stone Mask. His goal is to evolve further to become immune to the sun's rays, and thus he seeks the Red Stone of Aja to empower his Masks, battling the Ripple users for its possession. He is ranked 1st out of all the Pillar Men. As the creator of the Stone Masks and Vampires, Kars is one of the more influential characters in the series, his invention having far reaching repercussions for a number of major characters, such as Dio Brando, the Joestar Family and the Zeppeli Family.

Passives
PASSIVE 1 - Awakening bar: By dealing enough damage you will have the ability to awaken

PASSIVE 2-blades:dealing 0.5 more dmg to the m1.

Moveset
NORMAL PUNCH - Five-string long left click combo that knocks back the opponent on the fifth string. The fifth string is a block breaker, however, it is perfect blockable.

1 - BRILLIANT BONE BLADE - Kars performs a consecutive slash that knocks back the opponent on the last hit, Deals 0.6 per Hit -> Total: 18 damage (15 sec of cooldown)

2 - SWAN DIVE - Kars disappears and reappears above the closest target in range to perform a strike from above, Deals 16 Damage block break(20 sec of cooldown as well auto aim)

3 - TRIPLE RAVENGE - Kars performs three slashes towards the direction he is facing, Initial Hit: 3 -> Second Hit: 3 -> Last Hit: 5 -> Total: 11 damage last hit does block break and does not do knockbakc(15 sec of cooldown)

4 - FLASHING STRIKES - Kars lunges forward towards the closest target and strikes the foe with consecutive slashes, Deals 15 damage (20 sec of cooldown+auto aim)

5 - TEMPTING LIGHT - Kars disappears and deploys a decoy of himself to walk forwards, attacking the decoy will result in Kars teleporting behind the enemy to strike them, Deals 15 Damage (30 sec of cooldown)

X - ULTIMATE LIFEFORM - Kars puts on the Aja Mask and obtains the power of the Ultimate Lifeform

Awakening Moveset
NORMAL PUNCH - Five-string long left click combo that knocks back the opponent on the fifth string. The fifth string is a block breaker, however, it is perfect blockable.

1 - SHINING SABRES - Kars performs a larger consecutive slash that knocks back the opponent on the last hit, Deals 0.7 per Hit (15 sec of cooldown)

2 - PREDATORY FEATHERS - Kars conjures his wings to shoot forwards feather projectiles, Deals 1.5 per Hit (15 sec cooldown)

3 - TENTACLE BASH - Kars transforms his arm into a massive octopus tentacle and swings it to the left, knocking back the opponent, Deals 20 damage block break (20 sec of cooldown)

4 - CRAZED SQUIRREL - Kars summons a squirrel from his hand that chases and attacks nearby targets, Deals 5 damage per Hit (30 sec of cooldown)

5 - ULTIMATE HAMON - Kars strikes the foe with a strong chop infused with Hamon, Deals 40 damage block break(40 sec of cooldown)

X - WING ESCAPE - Kars conjures his wings to perform a backward leap, (30 sec of cooldown)